C# Class Survival_on_island.Island

Inheritance: System.Windows.Forms.Form
Show file Open project: SinTiger/Digital Class Usage Examples

Public Methods

Method Description
Island ( ) : System
Island ( int param, string name, int nav, int special ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
EnableTimer ( ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

NextDay ( ) : void
Refresh ( ) : void
button1_Click ( object sender, EventArgs e ) : void
button2_Click ( object sender, EventArgs e ) : void
buttonEndDay_Click ( object sender, EventArgs e ) : void
buttonExit_Click ( object sender, EventArgs e ) : void
buttonProfile_Click ( object sender, EventArgs e ) : void
buttonUse0_Click ( object sender, EventArgs e ) : void
buttonUse1_Click ( object sender, EventArgs e ) : void
buttonUse2_Click ( object sender, EventArgs e ) : void
buttonUse3_Click ( object sender, EventArgs e ) : void
buttonUse4_Click ( object sender, EventArgs e ) : void
buttonUse5_Click ( object sender, EventArgs e ) : void
buttonUse6_Click ( object sender, EventArgs e ) : void
buttonVer3_Click ( object sender, EventArgs e ) : void
pictureBasket_Click ( object sender, EventArgs e ) : void
pictureBaton_Click ( object sender, EventArgs e ) : void
pictureBow_Click ( object sender, EventArgs e ) : void
pictureBox6_Click ( object sender, EventArgs e ) : void
pictureBoxBox_Click ( object sender, EventArgs e ) : void
pictureLance_Click ( object sender, EventArgs e ) : void
pictureRockAxe_Click ( object sender, EventArgs e ) : void
pictureRom_Click ( object sender, EventArgs e ) : void
pictureSmallBasket_Click ( object sender, EventArgs e ) : void
pictureStrongBow_Click ( object sender, EventArgs e ) : void
pictureWoodAxe_Click ( object sender, EventArgs e ) : void
timer1_Tick ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

Island() public method

public Island ( ) : System
return System

Island() public method

public Island ( int param, string name, int nav, int special ) : System
param int
name string
nav int
special int
return System