Property | Type | Description | |
---|---|---|---|
CurrentState | NodeState |
Property | Type | Description |
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Method | Description | |
---|---|---|
AddErrors ( IEnumerable |
||
AddedToGraph ( int newNodeID ) : void | ||
AssertInputChannelExists ( uint channelId ) : void | ||
AssertOutputChannelExists ( uint channelId ) : void | ||
ButtonAt ( Vector2 location ) : bool | ||
ClearErrors ( ) : void | ||
DeltaMove ( Vector2 delta ) : void | ||
Draw ( StrumpyShaderEditor.NodeEditor editor, bool showComments, bool selected, Vector2 drawOffset ) : void | ||
DrawCommentField ( ) : void | ||
DrawProperties ( ) : void | ||
GetExpression ( uint channelId ) : string | ||
GetHashCode ( ) : int | ||
GetInputChannel ( uint channelId ) : StrumpyShaderEditor.InputChannel | ||
GetInputChannels ( ) : IEnumerable |
||
GetOutputChannel ( uint channelId ) : StrumpyShaderEditor.OutputChannel | ||
Initialize ( ) : void | ||
IsOutputChannelConnected ( uint channelId ) : bool | ||
IsValid ( SubGraphType graphType ) : IEnumerable |
||
NeedsCosTime ( ) : bool | ||
NeedsSinTime ( ) : bool | ||
NeedsTime ( ) : bool |
Method | Description | |
---|---|---|
GetOutputChannels ( ) : IEnumerable |
||
IsInputChannelConnected ( uint channelId ) : bool | ||
Node ( ) : System |
public AddErrors ( IEnumerable |
||
errors | IEnumerable |
|
return | void |
public AssertInputChannelExists ( uint channelId ) : void | ||
channelId | uint | |
return | void |
public AssertOutputChannelExists ( uint channelId ) : void | ||
channelId | uint | |
return | void |
public Draw ( StrumpyShaderEditor.NodeEditor editor, bool showComments, bool selected, Vector2 drawOffset ) : void | ||
editor | StrumpyShaderEditor.NodeEditor | |
showComments | bool | |
selected | bool | |
drawOffset | Vector2 | |
return | void |
public abstract GetExpression ( uint channelId ) : string | ||
channelId | uint | |
return | string |
public GetInputChannel ( uint channelId ) : StrumpyShaderEditor.InputChannel | ||
channelId | uint | |
return | StrumpyShaderEditor.InputChannel |
public abstract GetInputChannels ( ) : IEnumerable |
||
return | IEnumerable |
public GetOutputChannel ( uint channelId ) : StrumpyShaderEditor.OutputChannel | ||
channelId | uint | |
return | StrumpyShaderEditor.OutputChannel |
protected abstract GetOutputChannels ( ) : IEnumerable |
||
return | IEnumerable |
protected IsInputChannelConnected ( uint channelId ) : bool | ||
channelId | uint | |
return | bool |
public IsOutputChannelConnected ( uint channelId ) : bool | ||
channelId | uint | |
return | bool |
public IsValid ( SubGraphType graphType ) : IEnumerable |
||
graphType | SubGraphType | |
return | IEnumerable |