C# Class SpellNamesandSlots.Program

Show file Open project: blm95/LeagueSharp2

Public Properties

Property Type Description
alldmg double
alldmg float
calcdmg double>.Dictionary
calcdmg2 double>.Dictionary
dmgnow double
drawDanger bool
heroesinrange List
longestspell float
menu LeagueSharp.Common.Menu
mycost double
mydmg double
mylongestspell float
soondmg double
spellData SpellSlot>.Dictionary
spells string[]
target Obj_AI_Base
theircost double

Public Methods

Method Description
Game_OnGameLoad ( EventArgs args ) : void

Private Methods

Method Description
Drawing_OnEndScene ( EventArgs args ) : void
Game_OnGameUpdate ( EventArgs args ) : void
Game_ProcessSpell ( Obj_AI_Base hero, GameObjectProcessSpellCastEventArgs args ) : void
Main ( string args ) : void

Method Details

Game_OnGameLoad() public static method

public static Game_OnGameLoad ( EventArgs args ) : void
args System.EventArgs
return void

Property Details

alldmg public static property

public static double alldmg
return double

alldmg public static property

public static float alldmg
return float

calcdmg public static property

public static Dictionary calcdmg
return double>.Dictionary

calcdmg2 public static property

public static Dictionary calcdmg2
return double>.Dictionary

dmgnow public static property

public static double dmgnow
return double

drawDanger public static property

public static bool drawDanger
return bool

heroesinrange public static property

public static List heroesinrange
return List

longestspell public static property

public static float longestspell
return float

menu public static property

public static Menu,LeagueSharp.Common menu
return LeagueSharp.Common.Menu

mycost public static property

public static double mycost
return double

mydmg public static property

public static double mydmg
return double

mylongestspell public static property

public static float mylongestspell
return float

soondmg public static property

public static double soondmg
return double

spellData public static property

public static Dictionary spellData
return SpellSlot>.Dictionary

spells public static property

public static string[] spells
return string[]

target public static property

public static Obj_AI_Base target
return Obj_AI_Base

theircost public static property

public static double theircost
return double