C# Class Source.GameData

Show file Open project: HarkerGameDev/TheGame

Public Properties

Property Type Description
AI_HOLD float
AI_WAIT float
BAR_1_COLOR Color
BAR_2_COLOR Color
BORDERLESS bool
CAMERA_SPEED float
DARK_COLOR Color
DEFAULT_PLAYERS int
FULLSCREEN bool
LEVEL_FILE int
LIGHT_COLOR Color
MAX_PLAYERS int
MUTED bool
PLAYERS int[]
PLAYER_START Vector2
SLIDE_TEXTURES List
VOLUME float
VSYNC bool
WINDOW_HEIGHT int
WINDOW_WIDTH int
WORLD_LAYERS float[][][]

Property Details

AI_HOLD public static property

public static float AI_HOLD
return float

AI_WAIT public static property

public static float AI_WAIT
return float

BAR_1_COLOR public static property

public static Color BAR_1_COLOR
return Color

BAR_2_COLOR public static property

public static Color BAR_2_COLOR
return Color

BORDERLESS public static property

public static bool BORDERLESS
return bool

CAMERA_SPEED public static property

public static float CAMERA_SPEED
return float

DARK_COLOR public static property

public static Color DARK_COLOR
return Color

DEFAULT_PLAYERS public static property

public static int DEFAULT_PLAYERS
return int

FULLSCREEN public static property

public static bool FULLSCREEN
return bool

LEVEL_FILE public static property

public static int LEVEL_FILE
return int

LIGHT_COLOR public static property

public static Color LIGHT_COLOR
return Color

MAX_PLAYERS public static property

public static int MAX_PLAYERS
return int

MUTED public static property

public static bool MUTED
return bool

PLAYERS public static property

public static int[] PLAYERS
return int[]

PLAYER_START public static property

public static Vector2 PLAYER_START
return Vector2

SLIDE_TEXTURES public static property

public static List SLIDE_TEXTURES
return List

VOLUME public static property

public static float VOLUME
return float

VSYNC public static property

public static bool VSYNC
return bool

WINDOW_HEIGHT public static property

public static int WINDOW_HEIGHT
return int

WINDOW_WIDTH public static property

public static int WINDOW_WIDTH
return int

WORLD_LAYERS public static property

public static float[][][] WORLD_LAYERS
return float[][][]