C# Class Sol.ScannableArea

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: Stumpstump/RoverGame

Public Properties

Property Type Description
harvestTime float
rareElement InventoryIngredient
rareElementHarvestChance float
tier1Element InventoryIngredient
tier2Element InventoryIngredient
tier3Element InventoryIngredient

Private Methods

Method Description
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
Update ( ) : void

Property Details

harvestTime public property

public float harvestTime
return float

rareElement public property

public InventoryIngredient rareElement
return InventoryIngredient

rareElementHarvestChance public property

public float rareElementHarvestChance
return float

tier1Element public property

public InventoryIngredient tier1Element
return InventoryIngredient

tier2Element public property

public InventoryIngredient tier2Element
return InventoryIngredient

tier3Element public property

public InventoryIngredient tier3Element
return InventoryIngredient