Property | Type | Description | |
---|---|---|---|
distTraveled | double | ||
isRifleRound | bool | ||
playerShot | bool | ||
range | double | ||
velocity | double |
Method | Description | |
---|---|---|
CheckHit ( |
||
CheckRange ( ) : bool | ||
Projectile ( Microsoft.Xna.Framework.Content.ContentManager content ) : System | ||
Projectile ( Microsoft.Xna.Framework.Content.ContentManager content, double x, double y, double dir, double v, string t, bool c, |
||
Projectile ( Microsoft.Xna.Framework.Content.ContentManager content, double x, double y, string t, |
||
UpdatePos ( double timeElapsed, int tileSize ) : void |
public CheckHit ( |
||
e | ||
w | ||
return | bool |
public Projectile ( Microsoft.Xna.Framework.Content.ContentManager content ) : System | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
return | System |
public Projectile ( Microsoft.Xna.Framework.Content.ContentManager content, double x, double y, double dir, double v, string t, bool c, |
||
content | Microsoft.Xna.Framework.Content.ContentManager | |
x | double | |
y | double | |
dir | double | |
v | double | |
t | string | |
c | bool | |
r | ||
rng | double | |
rifle | bool | |
isPlayerShot | bool | |
return | System |
public Projectile ( Microsoft.Xna.Framework.Content.ContentManager content, double x, double y, string t, |
||
content | Microsoft.Xna.Framework.Content.ContentManager | |
x | double | |
y | double | |
t | string | |
r | ||
return | System |
public UpdatePos ( double timeElapsed, int tileSize ) : void | ||
timeElapsed | double | |
tileSize | int | |
return | void |