C# Class SharpQuake.qsocket_t

Show file Open project: Memorix101/SharpQuake Class Usage Examples

Public Properties

Property Type Description
ackSequence uint
addr System.Net.EndPoint
address string
canSend bool
connecttime double
disconnected bool
driver int
driverdata object
landriver int
lastMessageTime double
lastSendTime double
receiveMessage byte[]
receiveMessageLength int
receiveSequence uint
sendMessage byte[]
sendMessageLength int
sendNext bool
sendSequence uint
socket Socket
unreliableReceiveSequence uint
unreliableSendSequence uint

Public Methods

Method Description
ClearBuffers ( ) : void
Read ( byte buf, int len, EndPoint &ep ) : int
Write ( byte buf, int len, EndPoint ep ) : int
qsocket_t ( ) : System

Method Details

ClearBuffers() public method

public ClearBuffers ( ) : void
return void

Read() public method

public Read ( byte buf, int len, EndPoint &ep ) : int
buf byte
len int
ep System.Net.EndPoint
return int

Write() public method

public Write ( byte buf, int len, EndPoint ep ) : int
buf byte
len int
ep System.Net.EndPoint
return int

qsocket_t() public method

public qsocket_t ( ) : System
return System

Property Details

ackSequence public property

public uint ackSequence
return uint

addr public property

public EndPoint,System.Net addr
return System.Net.EndPoint

address public property

public string address
return string

canSend public property

public bool canSend
return bool

connecttime public property

public double connecttime
return double

disconnected public property

public bool disconnected
return bool

driver public property

public int driver
return int

driverdata public property

public object driverdata
return object

landriver public property

public int landriver
return int

lastMessageTime public property

public double lastMessageTime
return double

lastSendTime public property

public double lastSendTime
return double

receiveMessage public property

public byte[] receiveMessage
return byte[]

receiveMessageLength public property

public int receiveMessageLength
return int

receiveSequence public property

public uint receiveSequence
return uint

sendMessage public property

public byte[] sendMessage
return byte[]

sendMessageLength public property

public int sendMessageLength
return int

sendNext public property

public bool sendNext
return bool

sendSequence public property

public uint sendSequence
return uint

socket public property

public Socket socket
return Socket

unreliableReceiveSequence public property

public uint unreliableReceiveSequence
return uint

unreliableSendSequence public property

public uint unreliableSendSequence
return uint