C# Class Server.Misc.NotorietyHandlers

Show file Open project: brodock/runuo Class Usage Examples

Public Methods

Method Description
CheckAggressed ( List list, Server.Mobile target ) : bool
CheckAggressor ( List list, Server.Mobile target ) : bool
CheckHouseFlag ( Server.Mobile from, Server.Mobile m, Server.Point3D p, Server.Map map ) : bool
CorpseNotoriety ( Server.Mobile source, Corpse target ) : int
GetGuildFor ( Guild def, Server.Mobile m ) : Guild
Initialize ( ) : void
IsPet ( BaseCreature c ) : bool
IsSummoned ( BaseCreature c ) : bool
MobileNotoriety ( Server.Mobile source, Server.Mobile target ) : int
Mobile_AllowBeneficial ( Server.Mobile from, Server.Mobile target ) : bool
Mobile_AllowHarmful ( Server.Mobile from, Server.Mobile target ) : bool

Private Methods

Method Description
CheckBeneficialStatus ( GuildStatus from, GuildStatus target ) : bool
GetGuildStatus ( Server.Mobile m ) : GuildStatus

Method Details

CheckAggressed() public static method

public static CheckAggressed ( List list, Server.Mobile target ) : bool
list List
target Server.Mobile
return bool

CheckAggressor() public static method

public static CheckAggressor ( List list, Server.Mobile target ) : bool
list List
target Server.Mobile
return bool

CheckHouseFlag() public static method

public static CheckHouseFlag ( Server.Mobile from, Server.Mobile m, Server.Point3D p, Server.Map map ) : bool
from Server.Mobile
m Server.Mobile
p Server.Point3D
map Server.Map
return bool

CorpseNotoriety() public static method

public static CorpseNotoriety ( Server.Mobile source, Corpse target ) : int
source Server.Mobile
target Server.Items.Corpse
return int

GetGuildFor() public static method

public static GetGuildFor ( Guild def, Server.Mobile m ) : Guild
def Server.Guilds.Guild
m Server.Mobile
return Server.Guilds.Guild

Initialize() public static method

public static Initialize ( ) : void
return void

IsPet() public static method

public static IsPet ( BaseCreature c ) : bool
c BaseCreature
return bool

IsSummoned() public static method

public static IsSummoned ( BaseCreature c ) : bool
c BaseCreature
return bool

MobileNotoriety() public static method

public static MobileNotoriety ( Server.Mobile source, Server.Mobile target ) : int
source Server.Mobile
target Server.Mobile
return int

Mobile_AllowBeneficial() public static method

public static Mobile_AllowBeneficial ( Server.Mobile from, Server.Mobile target ) : bool
from Server.Mobile
target Server.Mobile
return bool

Mobile_AllowHarmful() public static method

public static Mobile_AllowHarmful ( Server.Mobile from, Server.Mobile target ) : bool
from Server.Mobile
target Server.Mobile
return bool