Method |
Description |
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BeginRenderingScene ( ) : void |
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MainWindow_Closing ( object sender, System e ) : void |
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MainWindow_Loaded ( object sender, RoutedEventArgs e ) : void |
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OnKinectTrackingCompleted ( object sender, EventArgs e ) : void |
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OnKinectTrackingUpdated ( object sender, EventArgs e ) : void |
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OnKinectTrackinkgStarted ( object sender, EventArgs e ) : void |
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OnLightPropertyChanged ( object sender, PropertyChangedEventArgs propertyChangedEventArgs ) : void |
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OnRendererPropertyChanged ( object sender, EventArgs e ) : void |
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OnRendering ( object sender, EventArgs e ) : void |
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OnSelectedCameraModeChanged ( object sender, EventArgs e ) : void |
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OnSelectedRenderTechChanged ( object sender, EventArgs e ) : void |
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StopRenderingScene ( ) : void |
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UpdateCameraPosition ( ) : void |
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_D3DImageContainer_IsFrontBufferAvailableChanged ( object sender, System.Windows.DependencyPropertyChangedEventArgs e ) : void |
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