Property | Type | Description | |
---|---|---|---|
commands | AICommand>.Dictionary |
Method | Description | |
---|---|---|
Add ( float v1, float v2 ) : float[] | ||
CallBack ( object o ) : void | ||
GetDistance ( float src, float dst ) : float | ||
GetDistance2 ( float src, float dst ) : float | ||
GetRandomUnitVector ( ) : float[] | ||
GetUnitVector ( float src, float dst ) : float[] | ||
GetYawFromVector ( float vec ) : ushort | ||
Inverse ( float src ) : float[] | ||
MobAI ( |
||
OnBeenAttacked ( |
||
OnSkillUse ( |
||
Pause ( ) : void | ||
Pow ( float x, int y ) : float | ||
ScalarProduct ( float src, float scalar ) : float[] | ||
ScalarProduct ( int src, int scalar ) : int[] | ||
Start ( ) : void |
public static Add ( float v1, float v2 ) : float[] | ||
v1 | float | |
v2 | float | |
return | float[] |
public static GetDistance ( float src, float dst ) : float | ||
src | float | |
dst | float | |
return | float |
public static GetDistance2 ( float src, float dst ) : float | ||
src | float | |
dst | float | |
return | float |
public static GetRandomUnitVector ( ) : float[] | ||
return | float[] |
public static GetUnitVector ( float src, float dst ) : float[] | ||
src | float | |
dst | float | |
return | float[] |
public static GetYawFromVector ( float vec ) : ushort | ||
vec | float | |
return | ushort |
public static Inverse ( float src ) : float[] | ||
src | float | |
return | float[] |
public OnBeenAttacked ( |
||
sActor | ||
args | MapEventArgs | |
return | void |
public OnSkillUse ( |
||
sActor | ||
args | MapEventArgs | |
return | void |
public static ScalarProduct ( float src, float scalar ) : float[] | ||
src | float | |
scalar | float | |
return | float[] |
public static ScalarProduct ( int src, int scalar ) : int[] | ||
src | int | |
scalar | int | |
return | int[] |