Property | Type | Description | |
---|---|---|---|
GameObjectPanel | Panels.GameObjectManagementPanel | ||
HotspotPanel | Panels.HotspotToolPanel | ||
Hotspots | List |
||
LinkedGameObjects | GameObject>.Dictionary | ||
Objects | List |
||
Zones | List |
||
ZonesPanel | Panels.RegionManagementPanel |
Property | Type | Description | |
---|---|---|---|
ClearEntities | void | ||
ClearZones | void | ||
FixLinkedObjectTitles | void | ||
ToolsListBox_SelectedItemChanged | void |
Method | Description | |
---|---|---|
ClearHotspots ( ) : void | ||
Load ( string file, FileLoaders loader ) : void | ||
LoadEntity ( |
||
LoadHotspot ( |
||
LoadZone ( |
||
Move ( int x, int y ) : void | ||
New ( Color foreground, Color background, int width, int height ) : void | ||
OnClosed ( ) : void | ||
OnDeselected ( ) : void | ||
OnSelected ( ) : void | ||
ProcessKeyboard ( |
||
ProcessMouse ( IConsole console, SadConsole info ) : bool | ||
RemoveGameObject ( ResizableObject gameObject ) : void | ||
RenameGameObject ( ResizableObject gameObject, string newName ) : void | ||
Render ( ) : void | ||
Reset ( ) : void | ||
Resize ( int width, int height ) : void | ||
Save ( ) : void | ||
SceneEditor ( ) : System | ||
Update ( ) : void |
Method | Description | |
---|---|---|
ClearEntities ( ) : void | ||
ClearZones ( ) : void | ||
FixLinkedObjectTitles ( ) : void | ||
ToolsListBox_SelectedItemChanged ( object sender, SadConsole |
public Load ( string file, FileLoaders loader ) : void | ||
file | string | |
loader | FileLoaders | |
return | void |
public LoadEntity ( |
||
entity | ||
return | bool |
public LoadHotspot ( |
||
spot | ||
return | bool |
public New ( Color foreground, Color background, int width, int height ) : void | ||
foreground | Color | |
background | Color | |
width | int | |
height | int | |
return | void |
public ProcessKeyboard ( |
||
info | ||
return | bool |
public ProcessMouse ( IConsole console, SadConsole info ) : bool | ||
console | IConsole | |
info | SadConsole | |
return | bool |
public RemoveGameObject ( ResizableObject gameObject ) : void | ||
gameObject | ResizableObject | |
return | void |
public RenameGameObject ( ResizableObject gameObject, string newName ) : void | ||
gameObject | ResizableObject | |
newName | string | |
return | void |
public Resize ( int width, int height ) : void | ||
width | int | |
height | int | |
return | void |
public Panels.GameObjectManagementPanel GameObjectPanel | ||
return | Panels.GameObjectManagementPanel |
public Panels.HotspotToolPanel HotspotPanel | ||
return | Panels.HotspotToolPanel |