Property | Type | Description | |
---|---|---|---|
name | String | ||
u1 | float | ||
u2 | float | ||
v1 | float | ||
v2 | float |
Method | Description | |
---|---|---|
ToString ( ) : string | ||
UVArea ( |
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UVArea ( |
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UVArea ( float u1, float v1, float u2, float v2 ) : System | ||
UVArea ( int x1, int y1, int x2, int y2, int textureSize ) : System | ||
getU ( float xPercent ) : float | ||
getUV ( Vector2 min, Vector2 max, Vector2 vert ) : Vector2 | ||
getUV ( float xPercent, float yPercent ) : Vector2 | ||
getV ( float yPercent ) : float |
public UVArea ( |
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node | ||
return | System |
public UVArea ( float u1, float v1, float u2, float v2 ) : System | ||
u1 | float | |
v1 | float | |
u2 | float | |
v2 | float | |
return | System |
public UVArea ( int x1, int y1, int x2, int y2, int textureSize ) : System | ||
x1 | int | |
y1 | int | |
x2 | int | |
y2 | int | |
textureSize | int | |
return | System |
public getUV ( Vector2 min, Vector2 max, Vector2 vert ) : Vector2 | ||
min | Vector2 | |
max | Vector2 | |
vert | Vector2 | |
return | Vector2 |
public getUV ( float xPercent, float yPercent ) : Vector2 | ||
xPercent | float | |
yPercent | float | |
return | Vector2 |