Property | Type | Description | |
---|---|---|---|
armBones | Bone[] | ||
armPull | float[] | ||
armToArmLen | float | ||
armToElbowPull | float[] | ||
armToLegRate | float | ||
armToWristPull | float[] | ||
centerLegToNaerArmBaseToBoneBasis | Matrix3x3 | ||
centerLegToNaerArmBoneToBaseBasis | Matrix3x3 | ||
centerLegToNearArmBasis | Matrix3x3 | ||
centerLegToNearArmBasisInv | Matrix3x3 | ||
defaultCenterLegPos | |||
elbowPull | float[] | ||
eyesRate | float | ||
footPull | float[] | ||
fullArmPull | float[] | ||
headPull | float | ||
kneePull | float[] | ||
limbArmRate | float | ||
limbLegPull | float[] | ||
limbLegRate | float | ||
nearArmBones | Bone[] | ||
nearArmToNearArmLen | float | ||
nearArmToNeckLength | float[] | ||
neckHeadPull | float | ||
neckHeadToFullArmPull | float[] | ||
neckPull | float | ||
neckToHeadLength | float | ||
shoulderBones | Bone[] | ||
shoulderToArmLength | float[] | ||
wristPull | float[] |
public Matrix3x3 centerLegToNaerArmBaseToBoneBasis | ||
return | Matrix3x3 |
public Matrix3x3 centerLegToNaerArmBoneToBaseBasis | ||
return | Matrix3x3 |
public Matrix3x3 centerLegToNearArmBasisInv | ||
return | Matrix3x3 |
public Vector3,UnityEngine defaultCenterLegPos | ||
return |