C# Class RenderingBase.RenderObjects.Textures.BasicTexture1D

Inheritance: TextureBase
Show file Open project: GoodAI/BrainSimulator

Public Methods

Method Description
BasicTexture1D ( Vector2I size ) : OpenTK.Graphics.OpenGL
BasicTexture1D ( int width, TextureTarget textureTarget = TextureTarget.Texture1D ) : OpenTK.Graphics.OpenGL
DefaultInit ( ) : void

Method Details

BasicTexture1D() public method

public BasicTexture1D ( Vector2I size ) : OpenTK.Graphics.OpenGL
size Vector2I
return OpenTK.Graphics.OpenGL

BasicTexture1D() public method

public BasicTexture1D ( int width, TextureTarget textureTarget = TextureTarget.Texture1D ) : OpenTK.Graphics.OpenGL
width int
textureTarget TextureTarget
return OpenTK.Graphics.OpenGL

DefaultInit() public method

public DefaultInit ( ) : void
return void