C# Class RemoteTech.UI.FilterOverlay.Texture

Show file Open project: RemoteTechnologiesGroup/RemoteTech

Public Properties

Property Type Description
Background UnityEngine.Texture2D
BackgroundLeft UnityEngine.Texture2D
Cone UnityEngine.Texture2D
Dish UnityEngine.Texture2D
NoCone UnityEngine.Texture2D
NoOmniDish UnityEngine.Texture2D
NoPath UnityEngine.Texture2D
Omni UnityEngine.Texture2D
OmniDish UnityEngine.Texture2D
Path UnityEngine.Texture2D
SatButton UnityEngine.Texture2D

Public Methods

Method Description
CreateTextures ( ) : void

Method Details

CreateTextures() public method

public CreateTextures ( ) : void
return void

Property Details

Background public property

public Texture2D,UnityEngine Background
return UnityEngine.Texture2D

BackgroundLeft public property

public Texture2D,UnityEngine BackgroundLeft
return UnityEngine.Texture2D

Cone public property

public Texture2D,UnityEngine Cone
return UnityEngine.Texture2D

Dish public property

public Texture2D,UnityEngine Dish
return UnityEngine.Texture2D

NoCone public property

public Texture2D,UnityEngine NoCone
return UnityEngine.Texture2D

NoOmniDish public property

public Texture2D,UnityEngine NoOmniDish
return UnityEngine.Texture2D

NoPath public property

public Texture2D,UnityEngine NoPath
return UnityEngine.Texture2D

Omni public property

public Texture2D,UnityEngine Omni
return UnityEngine.Texture2D

OmniDish public property

public Texture2D,UnityEngine OmniDish
return UnityEngine.Texture2D

Path public property

public Texture2D,UnityEngine Path
return UnityEngine.Texture2D

SatButton public property

public Texture2D,UnityEngine SatButton
return UnityEngine.Texture2D