Property | Type | Description | |
---|---|---|---|
AgentID | long | ||
CloseQuestorFlag | bool | ||
LastAction | System.DateTime | ||
PanicStateReset | bool |
Property | Type | Description | |
---|---|---|---|
AvoidBumpingThings | void | ||
BeginClosingQuestor | void |
Method | Description | |
---|---|---|
ApplyDebugSettings ( ) : void | ||
DebugBehavior ( ) : System | ||
DebugDebugBehaviorStates ( ) : void | ||
DebugPanicstates ( ) : void | ||
DebugPerformanceClearandStartTimer ( ) : void | ||
DebugPerformanceStopandDisplayTimer ( string whatWeAreTiming ) : void | ||
ProcessState ( ) : void | ||
SettingsLoaded ( object sender, |
||
ValidateCombatMissionSettings ( ) : void |
Method | Description | |
---|---|---|
AvoidBumpingThings ( ) : void | ||
BeginClosingQuestor ( ) : void |
public DebugPerformanceClearandStartTimer ( ) : void | ||
return | void |
public DebugPerformanceStopandDisplayTimer ( string whatWeAreTiming ) : void | ||
whatWeAreTiming | string | |
return | void |
public SettingsLoaded ( object sender, |
||
sender | object | |
e | ||
return | void |
public ValidateCombatMissionSettings ( ) : void | ||
return | void |