C# Class PunkX.Tweener

Updateable Tween container.
Show file Open project: RichardMarks/PunkX

Public Properties

Property Type Description
active System.Boolean
autoClear System.Boolean

Public Methods

Method Description
Tweener ( ) : System

Constructor.

addTween ( Tween t, System.Boolean start = false ) : Tween

Adds a new Tween.

clearTweens ( ) : void

Removes all Tweens.

removeTween ( Tween t ) : Tween

Removes a Tween.

update ( ) : void

Updates the Tween container.

updateTweens ( ) : void

Updates all contained tweens.

Method Details

Tweener() public method

Constructor.
public Tweener ( ) : System
return System

addTween() public method

Adds a new Tween.
public addTween ( Tween t, System.Boolean start = false ) : Tween
t Tween The Tween to add.
start System.Boolean If the Tween should call start() immediately.
return Tween

clearTweens() public method

Removes all Tweens.
public clearTweens ( ) : void
return void

removeTween() public method

Removes a Tween.
public removeTween ( Tween t ) : Tween
t Tween The Tween to remove.
return Tween

update() public method

Updates the Tween container.
public update ( ) : void
return void

updateTweens() public method

Updates all contained tweens.
public updateTweens ( ) : void
return void

Property Details

active public property

If the Tweener should update.
public Boolean,System active
return System.Boolean

autoClear public property

If the Tweener should clear on removal. For Entities, this is when they are removed from a World, and for World this is when the active World is switched.
public Boolean,System autoClear
return System.Boolean