Method | Description | |
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AddChild ( IContainer child, string size ) : void | ||
ChildrenWithLayouts ( |
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HandleEvent ( ISkinLayout skinLayout, |
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RemoveChild ( IContainer child ) : void | ||
Render ( IRenderContext context, ISkinLayout skinLayout, ISkinDelegator skinDelegator, |
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SetChildSize ( IContainer child, string size ) : void | ||
Update ( ISkinLayout skinLayout, |
Method | Description | |
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CreateChildLayout ( |
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GetMaximumContainerSize ( |
public AddChild ( IContainer child, string size ) : void | ||
child | IContainer | |
size | string | |
return | void |
public ChildrenWithLayouts ( |
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layout | ||
return | Rectangle>>.IEnumerable |
protected abstract CreateChildLayout ( |
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layout | ||
accumulated | int | |
size | int | |
return |
protected abstract GetMaximumContainerSize ( |
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layout | ||
return | int |
public HandleEvent ( ISkinLayout skinLayout, |
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skinLayout | ISkinLayout | |
layout | ||
context | IGameContext | |
@event | Event | |
return | bool |
public RemoveChild ( IContainer child ) : void | ||
child | IContainer | |
return | void |
public abstract Render ( IRenderContext context, ISkinLayout skinLayout, ISkinDelegator skinDelegator, |
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context | IRenderContext | |
skinLayout | ISkinLayout | |
skinDelegator | ISkinDelegator | |
layout | ||
return | void |
public SetChildSize ( IContainer child, string size ) : void | ||
child | IContainer | |
size | string | |
return | void |
public Update ( ISkinLayout skinLayout, |
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skinLayout | ISkinLayout | |
layout | ||
gameTime | ||
stealFocus | bool | |
return | void |