C# Class ProjectStorms.WeaponTimeOutScript

Removes the weapon/countermeasure from the scene after a certain time.
Inheritance: UnityEngine.MonoBehaviour
Show file Open project: patferguson/Storms-Project

Public Properties

Property Type Description
secondsBeforeTimeout float

Public Methods

Method Description
Awake ( ) : void
FadeOutNoise ( ) : void
OnEnable ( ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

FadeOutNoise() public method

public FadeOutNoise ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

secondsBeforeTimeout public property

public float secondsBeforeTimeout
return float