C# Class ProjectStorms.Temp_TrapdoorScript

This temp script is used to trigger the trapdoor -- replace this with Animation when ready. Most of this script was copied off the 'HingeJointScript'.
Inheritance: UnityEngine.MonoBehaviour
Show file Open project: patferguson/Storms-Project

Public Properties

Property Type Description
controller AirshipControlBehaviour
flipDirection bool
maxRotationInDegrees float

Public Methods

Method Description
Awake ( ) : void
FixedUpdate ( ) : void
SetAxis ( ) : void
Start ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

SetAxis() public method

public SetAxis ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

controller public property

public AirshipControlBehaviour,ProjectStorms controller
return AirshipControlBehaviour

flipDirection public property

public bool flipDirection
return bool

maxRotationInDegrees public property

public float maxRotationInDegrees
return float