C# Class ProjectStorms.RouletteBehaviour

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: patferguson/Storms-Project Class Usage Examples

Public Properties

Property Type Description
airshipMainCam AirshipCamBehaviour
fireParticleEffect UnityEngine.GameObject
spinWheel RouletteSpinWheel

Public Methods

Method Description
Awake ( ) : void
PlayerInput ( bool a_stopWheel, bool a_SpinFaster ) : void
ResetPosition ( Vector3 a_pos, Quaternion a_rot ) : void

Called by state manager.

Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

PlayerInput() public method

public PlayerInput ( bool a_stopWheel, bool a_SpinFaster ) : void
a_stopWheel bool
a_SpinFaster bool
return void

ResetPosition() public method

Called by state manager.
public ResetPosition ( Vector3 a_pos, Quaternion a_rot ) : void
a_pos UnityEngine.Vector3
a_rot UnityEngine.Quaternion
return void

Update() public method

public Update ( ) : void
return void

Property Details

airshipMainCam public property

Handle to the airship camera script.
public AirshipCamBehaviour,ProjectStorms airshipMainCam
return AirshipCamBehaviour

fireParticleEffect public property

public GameObject,UnityEngine fireParticleEffect
return UnityEngine.GameObject

spinWheel public property

public RouletteSpinWheel,ProjectStorms spinWheel
return RouletteSpinWheel