Property | Type | Description | |
---|---|---|---|
airshipMainCam | |||
fireParticleEffect | |||
spinWheel |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
PlayerInput ( bool a_stopWheel, bool a_SpinFaster ) : void | ||
ResetPosition ( |
Called by state manager.
|
|
Update ( ) : void |
public PlayerInput ( bool a_stopWheel, bool a_SpinFaster ) : void | ||
a_stopWheel | bool | |
a_SpinFaster | bool | |
return | void |
public ResetPosition ( |
||
a_pos | ||
a_rot | ||
return | void |
public AirshipCamBehaviour,ProjectStorms airshipMainCam | ||
return |
public GameObject,UnityEngine fireParticleEffect | ||
return |