C# Class ProjectStorms.IndicatorArrows

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: patferguson/Storms-Project

Public Properties

Property Type Description
arrows UnityEngine.Texture2D[]
playerPrefab UnityEngine.GameObject

Public Methods

Method Description
Awake ( ) : void
OnGUI ( ) : void

Raises the GUI render event.

Start ( ) : void
Update ( ) : void

Private Methods

Method Description
UpdateIndicatorArrows ( Camera a_cam ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnGUI() public method

Raises the GUI render event.
public OnGUI ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

arrows public property

The arrows to draw. 0 - left 1 - right 2 - top 3 - down 4 - top-left 5 - top-right 6 - bottom-right 7 - bottom-left
public Texture2D[],UnityEngine arrows
return UnityEngine.Texture2D[]

playerPrefab public property

The player prefab.
public GameObject,UnityEngine playerPrefab
return UnityEngine.GameObject