Property | Type | Description | |
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LocalAnchorA |
Method | Description | |
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FixedMouseJoint ( Body body, |
This requires a world target point, tuning parameters, and the time step.
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GetReactionForce ( float inv_dt ) : |
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GetReactionTorque ( float inv_dt ) : float |
Method | Description | |
---|---|---|
InitVelocityConstraints ( TimeStep &step ) : void | ||
SolvePositionConstraints ( ) : bool | ||
SolveVelocityConstraints ( TimeStep &step ) : void |
public FixedMouseJoint ( Body body, |
||
body | Body | The body. |
worldAnchor | The target. | |
return | System.Diagnostics |
public GetReactionForce ( float inv_dt ) : |
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inv_dt | float | |
return |
public GetReactionTorque ( float inv_dt ) : float | ||
inv_dt | float | |
return | float |