Property | Type | Description | |
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Area | PolaMUD.Area | ||
Description | string | ||
Exits | Exit>.Dictionary | ||
MobResets | List |
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Terrain |
Method | Description | |
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Display ( |
Show the Room to Player, including all contents.
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GetThing ( |
Get a Thing from the room with the provided Type (Mob, Player, etc.) that matches Name.
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Load ( |
Loads a new room from the provided XmlNode.
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Load ( |
Loads a new room from the provided XmlNode while automatically setting the area that the room belongs to.
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Room ( int number ) : System |
Creates a new room with the specified IndexNumber and adds it to Global.RoomTable.
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SendMessage ( string message ) : void | ||
SendMessage ( string message, string mobileMessage ) : void |
Send a message to all valid Mobs in the Room.
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SendMobileMessage ( string mobileMessage ) : void | ||
ToString ( ) : string |
Displays the short descriptive string of the room.
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public GetThing ( |
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reference | The Type to search for (Mob, Player, etc.) | |
name | string | Name to match |
return |
public Load ( |
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room | ||
area | PolaMUD.Area | |
return | void |
public SendMessage ( string message, string mobileMessage ) : void | ||
message | string | |
mobileMessage | string | |
return | void |
public SendMobileMessage ( string mobileMessage ) : void | ||
mobileMessage | string | |
return | void |