C# Class PixelFarm.Agg.AggMath

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Public Properties

Property Type Description
g_elder_bit_table byte[]
g_sqrt_table ushort[]

Public Methods

Method Description
CalcIntersect ( double aX1, double aY1, double aX2, double aY2, double bX1, double bY1, double bX2, double bY2, double &x, double &y ) : bool
CalculatePolygonArea ( VertexDistanceList st ) : double
Cross ( double x1, double y1, double x2, double y2, double x, double y ) : double
DilateTriangle ( double x1, double y1, double x2, double y2, double x3, double y3, double x, double y, double d ) : void
besj ( double x, int n ) : double
calc_distance ( double x1, double y1, double x2, double y2 ) : double
calc_line_point_distance ( double x1, double y1, double x2, double y2, double x, double y ) : double
calc_orthogonal ( double thickness, double x1, double y1, double x2, double y2, double &x, double &y ) : void
calc_segment_point_sq_distance ( double x1, double y1, double x2, double y2, double x, double y ) : double
calc_segment_point_sq_distance ( double x1, double y1, double x2, double y2, double x, double y, double u ) : double
calc_segment_point_u ( double x1, double y1, double x2, double y2, double x, double y ) : double
calc_sq_distance ( double x1, double y1, double x2, double y2 ) : double
calc_triangle_area ( double x1, double y1, double x2, double y2, double x3, double y3 ) : double
fast_sqrt ( int val ) : int
intersection_exists ( double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4 ) : bool
point_in_triangle ( double x1, double y1, double x2, double y2, double x3, double y3, double x, double y ) : bool

Method Details

CalcIntersect() public static method

public static CalcIntersect ( double aX1, double aY1, double aX2, double aY2, double bX1, double bY1, double bX2, double bY2, double &x, double &y ) : bool
aX1 double
aY1 double
aX2 double
aY2 double
bX1 double
bY1 double
bX2 double
bY2 double
x double
y double
return bool

CalculatePolygonArea() public static method

public static CalculatePolygonArea ( VertexDistanceList st ) : double
st VertexDistanceList
return double

Cross() public static method

public static Cross ( double x1, double y1, double x2, double y2, double x, double y ) : double
x1 double
y1 double
x2 double
y2 double
x double
y double
return double

DilateTriangle() public static method

public static DilateTriangle ( double x1, double y1, double x2, double y2, double x3, double y3, double x, double y, double d ) : void
x1 double
y1 double
x2 double
y2 double
x3 double
y3 double
x double
y double
d double
return void

besj() public static method

public static besj ( double x, int n ) : double
x double
n int
return double

calc_distance() public static method

public static calc_distance ( double x1, double y1, double x2, double y2 ) : double
x1 double
y1 double
x2 double
y2 double
return double

calc_line_point_distance() public static method

public static calc_line_point_distance ( double x1, double y1, double x2, double y2, double x, double y ) : double
x1 double
y1 double
x2 double
y2 double
x double
y double
return double

calc_orthogonal() public static method

public static calc_orthogonal ( double thickness, double x1, double y1, double x2, double y2, double &x, double &y ) : void
thickness double
x1 double
y1 double
x2 double
y2 double
x double
y double
return void

calc_segment_point_sq_distance() public static method

public static calc_segment_point_sq_distance ( double x1, double y1, double x2, double y2, double x, double y ) : double
x1 double
y1 double
x2 double
y2 double
x double
y double
return double

calc_segment_point_sq_distance() public static method

public static calc_segment_point_sq_distance ( double x1, double y1, double x2, double y2, double x, double y, double u ) : double
x1 double
y1 double
x2 double
y2 double
x double
y double
u double
return double

calc_segment_point_u() public static method

public static calc_segment_point_u ( double x1, double y1, double x2, double y2, double x, double y ) : double
x1 double
y1 double
x2 double
y2 double
x double
y double
return double

calc_sq_distance() public static method

public static calc_sq_distance ( double x1, double y1, double x2, double y2 ) : double
x1 double
y1 double
x2 double
y2 double
return double

calc_triangle_area() public static method

public static calc_triangle_area ( double x1, double y1, double x2, double y2, double x3, double y3 ) : double
x1 double
y1 double
x2 double
y2 double
x3 double
y3 double
return double

fast_sqrt() public static method

public static fast_sqrt ( int val ) : int
val int
return int

intersection_exists() public static method

public static intersection_exists ( double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4 ) : bool
x1 double
y1 double
x2 double
y2 double
x3 double
y3 double
x4 double
y4 double
return bool

point_in_triangle() public static method

public static point_in_triangle ( double x1, double y1, double x2, double y2, double x3, double y3, double x, double y ) : bool
x1 double
y1 double
x2 double
y2 double
x3 double
y3 double
x double
y double
return bool

Property Details

g_elder_bit_table public static property

public static byte[] g_elder_bit_table
return byte[]

g_sqrt_table public static property

public static ushort[] g_sqrt_table
return ushort[]