C# Class Pathfinding.RVO.RVOController

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: henryj41043/TheUnseen Class Usage Examples

Public Properties

Property Type Description
agentTimeHorizon float
center UnityEngine.Vector3
debug bool
height float
lockWhenNotMoving bool
locked bool
mask UnityEngine.LayerMask
maxNeighbours int
maxSpeed float
neighbourDist float
obstacleTimeHorizon float
radius float
wallAvoidFalloff float
wallAvoidForce float

Public Methods

Method Description
Awake ( ) : void
Move ( Vector3 vel ) : void
OnDisable ( ) : void
OnDrawGizmos ( ) : void
OnEnable ( ) : void
Teleport ( Vector3 pos ) : void
Update ( ) : void

Protected Methods

Method Description
UpdateAgentProperties ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Move() public method

public Move ( Vector3 vel ) : void
vel UnityEngine.Vector3
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

Teleport() public method

public Teleport ( Vector3 pos ) : void
pos UnityEngine.Vector3
return void

Update() public method

public Update ( ) : void
return void

UpdateAgentProperties() protected method

protected UpdateAgentProperties ( ) : void
return void

Property Details

agentTimeHorizon public property

public float agentTimeHorizon
return float

center public property

public Vector3,UnityEngine center
return UnityEngine.Vector3

debug public property

public bool debug
return bool

height public property

public float height
return float

lockWhenNotMoving public property

public bool lockWhenNotMoving
return bool

locked public property

public bool locked
return bool

mask public property

public LayerMask,UnityEngine mask
return UnityEngine.LayerMask

maxNeighbours public property

public int maxNeighbours
return int

maxSpeed public property

public float maxSpeed
return float

neighbourDist public property

public float neighbourDist
return float

obstacleTimeHorizon public property

public float obstacleTimeHorizon
return float

radius public property

public float radius
return float

wallAvoidFalloff public property

public float wallAvoidFalloff
return float

wallAvoidForce public property

public float wallAvoidForce
return float