Property | Type | Description | |
---|---|---|---|
ActiveTexture | |||
EnableQuadWireframe | bool |
Method | Description | |
---|---|---|
DrawLine ( ) : void | ||
DrawOutlineRect ( double x, double y, double w, double h ) : void | ||
DrawOutlineRect ( double x, double y, double w, double h, Color col ) : void | ||
DrawQuad ( double blx, double bly, double brx, double bry, double trx, double trY, double tlx, double tly ) : void | ||
DrawRect ( double x, double y, double w, double h ) : void | ||
DrawRect ( double x, double y, double w, double h, Color col ) : void | ||
DrawRect ( double x, double y, double w, double h, double blx, double bly, double brx, double bry, double trx, double trY, double tlx, double tly ) : void | ||
DrawTexturedRect ( |
||
DrawTexturedRect ( |
||
DrawTexturedRectRotated ( |
||
DrawTexturedRectRotated ( |
||
DrawTexturedRectRotated ( |
||
DrawTexturedRectRotated ( |
||
DrawTexturedRectRotated ( |
||
DrawTexturedRectRotated ( |
||
DrawTexturedRectUV ( |
||
DrawTexturedRectUV ( |
||
DrawTexturedRectUVRotated ( |
||
DrawTexturedRectUVRotated ( |
||
SetColor ( Color col ) : void | ||
SetColor ( double r, double g, double b ) : void | ||
SetColor ( double r, double g, double b, double a ) : void | ||
SetTexture ( ) : void | ||
SetTexture ( |
public static DrawOutlineRect ( double x, double y, double w, double h ) : void | ||
x | double | |
y | double | |
w | double | |
h | double | |
return | void |
public static DrawOutlineRect ( double x, double y, double w, double h, Color col ) : void | ||
x | double | |
y | double | |
w | double | |
h | double | |
col | Color | |
return | void |
public static DrawQuad ( double blx, double bly, double brx, double bry, double trx, double trY, double tlx, double tly ) : void | ||
blx | double | |
bly | double | |
brx | double | |
bry | double | |
trx | double | |
trY | double | |
tlx | double | |
tly | double | |
return | void |
public static DrawRect ( double x, double y, double w, double h ) : void | ||
x | double | |
y | double | |
w | double | |
h | double | |
return | void |
public static DrawRect ( double x, double y, double w, double h, Color col ) : void | ||
x | double | |
y | double | |
w | double | |
h | double | |
col | Color | |
return | void |
public static DrawRect ( double x, double y, double w, double h, double blx, double bly, double brx, double bry, double trx, double trY, double tlx, double tly ) : void | ||
x | double | |
y | double | |
w | double | |
h | double | |
blx | double | |
bly | double | |
brx | double | |
bry | double | |
trx | double | |
trY | double | |
tlx | double | |
tly | double | |
return | void |
public static DrawTexturedRect ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
return | void |
public static DrawTexturedRect ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
col | Color | |
return | void |
public static DrawTexturedRectRotated ( |
||
texture | ||
position | System.Vector2 | |
scale | System.Vector2 | |
return | void |
public static DrawTexturedRectRotated ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
return | void |
public static DrawTexturedRectRotated ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
col | Color | |
return | void |
public static DrawTexturedRectRotated ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
rot | double | |
return | void |
public static DrawTexturedRectRotated ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
rot | double | |
col | Color | |
return | void |
public static DrawTexturedRectRotated ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
rot | double | |
col | Color | |
blx | double | |
bly | double | |
brx | double | |
bry | double | |
trx | double | |
trY | double | |
tlx | double | |
tly | double | |
return | void |
public static DrawTexturedRectUV ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
blx | double | |
bly | double | |
brx | double | |
bry | double | |
trx | double | |
trY | double | |
tlx | double | |
tly | double | |
return | void |
public static DrawTexturedRectUV ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
blx | double | |
bly | double | |
brx | double | |
bry | double | |
trx | double | |
trY | double | |
tlx | double | |
tly | double | |
col | Color | |
return | void |
public static DrawTexturedRectUVRotated ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
blx | double | |
bly | double | |
brx | double | |
bry | double | |
trx | double | |
trY | double | |
tlx | double | |
tly | double | |
return | void |
public static DrawTexturedRectUVRotated ( |
||
texture | ||
x | double | |
y | double | |
w | double | |
h | double | |
blx | double | |
bly | double | |
brx | double | |
bry | double | |
trx | double | |
trY | double | |
tlx | double | |
tly | double | |
col | Color | |
return | void |
public static SetColor ( double r, double g, double b ) : void | ||
r | double | |
g | double | |
b | double | |
return | void |
public static SetColor ( double r, double g, double b, double a ) : void | ||
r | double | |
g | double | |
b | double | |
a | double | |
return | void |
public static SetTexture ( |
||
tex | ||
return | void |
public static Texture2D,PGMEBackend ActiveTexture | ||
return |