Property | Type | Description | |
---|---|---|---|
ClientIndex | int | ||
Color | OpenRA.FileFormats.HSLColor | ||
DisplayFaction | FactionInfo | ||
Faction | FactionInfo | ||
HasObjectives | bool | ||
InternalName | string | ||
IsBot | bool | ||
NonCombatant | bool | ||
Playable | bool | ||
PlayerActor | OpenRA.Actor | ||
PlayerName | string | ||
PlayerReference | PlayerReference | ||
Shroud | |||
SpawnPoint | int | ||
Spectating | bool | ||
Stances | Stance>.Dictionary | ||
WinState | WinState |
Method | Description | |
---|---|---|
CanTargetActor ( OpenRA.Actor a ) : bool | ||
CanViewActor ( OpenRA.Actor a ) : bool | ||
Equals ( LuaRuntime runtime, LuaValue left, LuaValue right ) : LuaValue | ||
IsAlliedWith ( |
||
OnScriptBind ( ScriptContext context ) : void | ||
Player ( World world, Session client, PlayerReference pr ) : System | ||
PlayerStanceColor ( OpenRA.Actor a ) : |
||
ToString ( LuaRuntime runtime ) : LuaValue | ||
ToString ( ) : string | ||
this ( LuaRuntime runtime, LuaValue keyValue ) : LuaValue |
Method | Description | |
---|---|---|
ChooseDisplayFaction ( World world, string factionName ) : FactionInfo | ||
ChooseFaction ( World world, string name, bool requireSelectable = true ) : FactionInfo |
public CanTargetActor ( OpenRA.Actor a ) : bool | ||
a | OpenRA.Actor | |
return | bool |
public CanViewActor ( OpenRA.Actor a ) : bool | ||
a | OpenRA.Actor | |
return | bool |
public Equals ( LuaRuntime runtime, LuaValue left, LuaValue right ) : LuaValue | ||
runtime | LuaRuntime | |
left | LuaValue | |
right | LuaValue | |
return | LuaValue |
public OnScriptBind ( ScriptContext context ) : void | ||
context | ScriptContext | |
return | void |
public Player ( World world, Session client, PlayerReference pr ) : System | ||
world | World | |
client | Session | |
pr | PlayerReference | |
return | System |
public PlayerStanceColor ( OpenRA.Actor a ) : |
||
a | OpenRA.Actor | |
return |
public ToString ( LuaRuntime runtime ) : LuaValue | ||
runtime | LuaRuntime | |
return | LuaValue |
public this ( LuaRuntime runtime, LuaValue keyValue ) : LuaValue | ||
runtime | LuaRuntime | |
keyValue | LuaValue | |
return | LuaValue |