Method | Description | |
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Add ( ActorReference reference ) : EditorActorPreview | ||
CreatePlayers ( World w ) : void | ||
EditorActorLayer ( Actor self, |
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FreeSubCellAt ( CPos cell ) : SubCell | ||
PreviewsAt ( CPos cell ) : IEnumerable |
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PreviewsAt ( int2 worldPx ) : IEnumerable |
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PreviewsInBox ( |
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PreviewsInBox ( int2 a, int2 b ) : IEnumerable |
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RadarSignatureCells ( Actor self ) : Color>>.IEnumerable |
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Remove ( EditorActorPreview preview ) : void | ||
Render ( Actor self, |
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Save ( ) : List |
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TickRender ( |
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WorldLoaded ( World world, |
Method | Description | |
---|---|---|
Add ( string id, ActorReference reference, bool initialSetup = false ) : EditorActorPreview | ||
NeighbouringPreviews ( SubCell>.IReadOnlyDictionary |
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NextActorName ( ) : string | ||
SyncMultiplayerCount ( ) : void | ||
UpdateNeighbours ( SubCell>.IReadOnlyDictionary |
public Add ( ActorReference reference ) : EditorActorPreview | ||
reference | ActorReference | |
return | EditorActorPreview |
public EditorActorLayer ( Actor self, |
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self | Actor | |
info | ||
return | System |
public PreviewsAt ( CPos cell ) : IEnumerable |
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cell | CPos | |
return | IEnumerable |
public PreviewsAt ( int2 worldPx ) : IEnumerable |
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worldPx | int2 | |
return | IEnumerable |
public PreviewsInBox ( |
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r | ||
return | IEnumerable |
public PreviewsInBox ( int2 a, int2 b ) : IEnumerable |
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a | int2 | |
b | int2 | |
return | IEnumerable |
public RadarSignatureCells ( Actor self ) : Color>>.IEnumerable |
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self | Actor | |
return | Color>>.IEnumerable |
public Remove ( EditorActorPreview preview ) : void | ||
preview | EditorActorPreview | |
return | void |
public Render ( Actor self, |
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self | Actor | |
wr | ||
return | IEnumerable |
public TickRender ( |
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wr | ||
self | Actor | |
return | void |
public WorldLoaded ( World world, |
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world | World | |
wr | ||
return | void |