C# Class NotifierCore.Notifier.HotItem

Inheritance: LibraryBase.Wpf.ViewModel.BindableBase
Show file Open project: Zicore/TradingPostNotifier Class Usage Examples

Public Properties

Property Type Description
Empty HotItem

Private Properties

Property Type Description
AddItem void
CacheStoredEvent void
HotItem System
RemoveItem void

Public Methods

Method Description
BuildItem ( bool force ) : void
CompareToBuyRules ( ) : void
CompareToMarginRules ( ) : void
CompareToRules ( ) : void
CompareToSellRules ( ) : void
CopyName ( ) : void
CreateGroupItem ( HotItem item, IList items ) : HotItem
CreateProxy ( ) : ItemProxy
EncodeTo64 ( string toEncode ) : string
GroupItem ( HotItem item, IList result ) : void
HotItem ( ) : System
HotItem ( int dataId ) : System
IngameLink ( int id ) : String
LinkIngame ( ) : void
NavigateToUri ( ) : void
ParseTimeStamp ( String dateTimeString ) : DateTime?
Update ( ) : void
UpdatePriceChanged ( ) : void
UpdatePrices ( ) : void

Private Methods

Method Description
AddItem ( ) : void
CacheStoredEvent ( object sender, CacheStoredEventArgs e ) : void
HotItem ( bool empty ) : System
RemoveItem ( ) : void

Method Details

BuildItem() public method

public BuildItem ( bool force ) : void
force bool
return void

CompareToBuyRules() public method

public CompareToBuyRules ( ) : void
return void

CompareToMarginRules() public method

public CompareToMarginRules ( ) : void
return void

CompareToRules() public method

public CompareToRules ( ) : void
return void

CompareToSellRules() public method

public CompareToSellRules ( ) : void
return void

CopyName() public method

public CopyName ( ) : void
return void

CreateGroupItem() public static method

public static CreateGroupItem ( HotItem item, IList items ) : HotItem
item HotItem
items IList
return HotItem

CreateProxy() public method

public CreateProxy ( ) : ItemProxy
return ItemProxy

EncodeTo64() public static method

public static EncodeTo64 ( string toEncode ) : string
toEncode string
return string

GroupItem() public method

public GroupItem ( HotItem item, IList result ) : void
item HotItem
result IList
return void

HotItem() public method

public HotItem ( ) : System
return System

HotItem() public method

public HotItem ( int dataId ) : System
dataId int
return System

IngameLink() public static method

public static IngameLink ( int id ) : String
id int
return String

LinkIngame() public method

public LinkIngame ( ) : void
return void

NavigateToUri() public method

public NavigateToUri ( ) : void
return void

ParseTimeStamp() public static method

public static ParseTimeStamp ( String dateTimeString ) : DateTime?
dateTimeString String
return DateTime?

Update() public method

public Update ( ) : void
return void

UpdatePriceChanged() public method

public UpdatePriceChanged ( ) : void
return void

UpdatePrices() public method

public UpdatePrices ( ) : void
return void

Property Details

Empty public static property

public static HotItem,NotifierCore.Notifier Empty
return HotItem