Method | Description | |
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Contains ( this rect, Vector2 value ) : bool | ||
DrawIndexedPrimitives ( this self, PrimitiveType primitiveType, int baseVertex, int startIndex, int primitiveCount ) : void | ||
GetRenderTargets ( this self, Microsoft.Xna.Framework.Graphics.RenderTargetBinding outTargets ) : void |
it is recommended to use GetRenderTargets() to avoid the extra Array.Copy when using FNA
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ToPoint ( this self ) : Point |
Gets a Point representation for this object.
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ToVector2 ( this self ) : Vector2 |
Gets a Vector2 representation for this object.
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public static Contains ( this rect, Vector2 value ) : bool | ||
rect | this | |
value | Vector2 | |
return | bool |
public static DrawIndexedPrimitives ( this self, PrimitiveType primitiveType, int baseVertex, int startIndex, int primitiveCount ) : void | ||
self | this | |
primitiveType | PrimitiveType | |
baseVertex | int | |
startIndex | int | |
primitiveCount | int | |
return | void |
public static GetRenderTargets ( this self, Microsoft.Xna.Framework.Graphics.RenderTargetBinding outTargets ) : void | ||
self | this | Self. |
outTargets | Microsoft.Xna.Framework.Graphics.RenderTargetBinding | Out targets. |
return | void |
public static ToVector2 ( this self ) : Vector2 | ||
self | this | |
return | Vector2 |