C# Class Nexus.Client.Games.Fallout3.Scripting.CSharpScript.Fallout3CSharpScriptFunctionProxy

Implements the functions availabe to Fallout 3 C# scripts.
Inheritance: FalloutCSharpScriptFunctionProxy
Show file Open project: NexusMods/NexusModManager-4.5

Public Methods

Method Description
Fallout3CSharpScriptFunctionProxy ( IMod p_modMod, IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, InstallerGroup p_igpInstallers, BsaManager p_bamBsaManager, UIUtil p_uipUIProxy ) : System

A simple constructor that initialies the object with the given values.

GetFoseVersion ( ) : System.Version

Gets the version of FOSE that is installed.

Method Details

Fallout3CSharpScriptFunctionProxy() public method

A simple constructor that initialies the object with the given values.
public Fallout3CSharpScriptFunctionProxy ( IMod p_modMod, IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, InstallerGroup p_igpInstallers, BsaManager p_bamBsaManager, UIUtil p_uipUIProxy ) : System
p_modMod IMod The mod for which the script is running.
p_gmdGameMode IGameMode The game mode currently being managed.
p_eifEnvironmentInfo IEnvironmentInfo The application's envrionment info.
p_igpInstallers Nexus.Client.ModManagement.InstallerGroup The utility class to use to install the mod items.
p_bamBsaManager Nexus.Client.Games.Gamebryo.ModManagement.Scripting.BsaManager The manager to use to work with BSA files.
p_uipUIProxy Nexus.Client.ModManagement.Scripting.UIUtil The UI manager to use to interact with UI elements.
return System

GetFoseVersion() public method

Gets the version of FOSE that is installed.
public GetFoseVersion ( ) : System.Version
return System.Version