C# Class NetMsg.MsgItemInfo

Inheritance: BaseMsg
Show file Open project: dream-young-soul/soul

Public Properties

Property Type Description
add_eff byte
amount ushort
amount_limit ushort
di_attack byte
feng_attack byte
gem byte
gem2 byte
gem3 byte
god_exp int
god_strong int
huo_attack byte
id uint
item_id uint
lock_time int
magic byte
magic2 byte
magic3 byte
name String
param1 int
param10 short
param12 short
param2 byte[]
param3 int
param4 int
param5 int
param6 byte
param7 byte
param8 int
postion byte
pram9 byte
properties int
shui_attack byte
status byte
tag byte
time int
warghost_exp int

Public Methods

Method Description
Create ( byte msg = null, GamePacketKeyEx key = null ) : void
GetBuffer ( ) : byte[]
MsgItemInfo ( ) : System
SetLookEquipTag ( ) : void
SetLookEudemonTag ( ) : void
SetTradTag ( ) : void

Method Details

Create() public method

public Create ( byte msg = null, GamePacketKeyEx key = null ) : void
msg byte
key GameBase.Network.GamePacketKeyEx
return void

GetBuffer() public method

public GetBuffer ( ) : byte[]
return byte[]

MsgItemInfo() public method

public MsgItemInfo ( ) : System
return System

SetLookEquipTag() public method

public SetLookEquipTag ( ) : void
return void

SetLookEudemonTag() public method

public SetLookEudemonTag ( ) : void
return void

SetTradTag() public method

public SetTradTag ( ) : void
return void

Property Details

add_eff public property

public byte add_eff
return byte

amount public property

public ushort amount
return ushort

amount_limit public property

public ushort amount_limit
return ushort

di_attack public property

public byte di_attack
return byte

feng_attack public property

public byte feng_attack
return byte

gem public property

public byte gem
return byte

gem2 public property

public byte gem2
return byte

gem3 public property

public byte gem3
return byte

god_exp public property

public int god_exp
return int

god_strong public property

public int god_strong
return int

huo_attack public property

public byte huo_attack
return byte

id public property

public uint id
return uint

item_id public property

public uint item_id
return uint

lock_time public property

public int lock_time
return int

magic public property

public byte magic
return byte

magic2 public property

public byte magic2
return byte

magic3 public property

public byte magic3
return byte

name public property

public String name
return String

param1 public property

public int param1
return int

param10 public property

public short param10
return short

param12 public property

public short param12
return short

param2 public property

public byte[] param2
return byte[]

param3 public property

public int param3
return int

param4 public property

public int param4
return int

param5 public property

public int param5
return int

param6 public property

public byte param6
return byte

param7 public property

public byte param7
return byte

param8 public property

public int param8
return int

postion public property

public byte postion
return byte

pram9 public property

public byte pram9
return byte

properties public property

public int properties
return int

shui_attack public property

public byte shui_attack
return byte

status public property

public byte status
return byte

tag public property

public byte tag
return byte

time public property

public int time
return int

warghost_exp public property

public int warghost_exp
return int