C# Class Myre.UI.InputDevices.TextInput

On Windows, this class hooks into windows events, and allows interpretation of WM_CHAR events.
Show file Open project: TomGillen/Myre

Public Methods

Method Description
Initialize ( IntPtr handle ) : void

Initialize the TextInput with the given GameWindow.

Private Methods

Method Description
CallWindowProc ( IntPtr lpPrevWndFunc, IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam ) : IntPtr
HookProc ( IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam ) : IntPtr
ImmAssociateContext ( IntPtr hWnd, IntPtr hIMC ) : IntPtr
ImmGetContext ( IntPtr hWnd ) : IntPtr
SetWindowLong ( IntPtr hWnd, int nIndex, int dwNewLong ) : int

Method Details

Initialize() public static method

Initialize the TextInput with the given GameWindow.
public static Initialize ( IntPtr handle ) : void
handle System.IntPtr
return void