C# Class MultiPlayer.OldSpawner

Inheritance: NetworkBehaviour
Show file Open project: tommai78101/Multiplier

Public Properties

Property Type Description
colorCode int
mergeManagerPrefab GameObject
remotePrefab GameObject
selectionManagerPrefab GameObject
spawnPrefab GameObject
splitManagerPrefab GameObject
unitAttributesPrefab GameObject

Public Methods

Method Description
OnDestroy ( ) : void
OnStartLocalPlayer ( ) : void

Private Methods

Method Description
CmdCall ( ) : void
RpcCameraSetup ( GameObject obj ) : void
RpcLog ( ) : void
RpcUnitAttributesSetup ( GameObject manager, GameObject playerObject, int colorValue ) : void
ServerInitialize ( ) : void

Method Details

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnStartLocalPlayer() public method

public OnStartLocalPlayer ( ) : void
return void

Property Details

colorCode public static property

public static int colorCode
return int

mergeManagerPrefab public property

public GameObject mergeManagerPrefab
return GameObject

remotePrefab public property

public GameObject remotePrefab
return GameObject

selectionManagerPrefab public property

public GameObject selectionManagerPrefab
return GameObject

spawnPrefab public property

public GameObject spawnPrefab
return GameObject

splitManagerPrefab public property

public GameObject splitManagerPrefab
return GameObject

unitAttributesPrefab public property

public GameObject unitAttributesPrefab
return GameObject