C# Class Mooege.Core.GS.Actors.Living
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Open project: xsochor/mooege
Public Properties
Property |
Type |
Description |
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Animset |
Mooege.Common.MPQ.FileFormats.AnimSet |
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Public Methods
Method |
Description |
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Brain ( ) : void |
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Living ( Mooege.Core.GS.Map.World world, int snoId, TagMapEntry>.Dictionary tags ) : System |
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Reveal ( Player player ) : bool |
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Update ( int tickCounter ) : void |
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Method Details
public Brain ( ) : void |
return |
void |
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public Living ( Mooege.Core.GS.Map.World world, int snoId, TagMapEntry>.Dictionary tags ) : System |
world |
Mooege.Core.GS.Map.World |
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snoId |
int |
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tags |
TagMapEntry>.Dictionary
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return |
System |
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public Reveal ( Player player ) : bool |
player |
Player |
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return |
bool |
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public Update ( int tickCounter ) : void |
tickCounter |
int |
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return |
void |
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Property Details
public Mooege.Common.MPQ.FileFormats.AnimSet Animset |
return |
Mooege.Common.MPQ.FileFormats.AnimSet |
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