Property | Type | Description | |
---|---|---|---|
Awriter | |||
buildings | int[] | ||
chanceCardsPositions | int[] | ||
communityChestCardsPositions | int[] | ||
completedGroups | int[] | ||
currentPlayer | int | ||
currentPosition | int | ||
doublesInRow | int | ||
gameCardsGroup | string[] | ||
getOutOfJailTries | int[] | ||
groupCardColour | SolidColorBrush[] | ||
properties | int[] | ||
propertyCardsPosition | int[] | ||
specialPositions | int[] | ||
stepCounter | int | ||
totalGames | int |
Method | Description | |
---|---|---|
RLEnvironment ( ) : System | ||
addCard ( |
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addCommandCard ( |
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createEnvInfo ( ) : string | ||
createObservation ( ) : |
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deleteCard ( |
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deleteCommandCard ( |
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env_cleanup ( ) : void | ||
env_gameIsOver ( ) : bool | ||
env_init ( ) : void | ||
env_selectNextAgent ( ) : void | ||
env_start ( ) : void | ||
getCards ( ) : List |
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getChanceCardPositions ( ) : int[] | ||
getColour ( string pName ) : SolidColorBrush | ||
getCommandCards ( ) : List |
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getCommunityCardPositions ( ) : int[] | ||
getMaxActions ( ) : int | ||
getMaxHotels ( ) : int | ||
getMaxHouses ( ) : int | ||
getPlayers ( ) : List |
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playFirstMoves ( int i ) : void | ||
playGame ( ) : void | ||
setBoard ( Board b ) : void | ||
setCommandCards ( ) : void |
Method | Description | |
---|---|---|
DegreeToRadian ( double angle ) : double | ||
applyCommandCard ( |
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biddingWar ( int currentPosition ) : void | ||
calculateReward ( int player ) : double | ||
createArea ( ) : |
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createFinance ( ) : |
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createPosition ( ) : |
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env_end ( ) : void | ||
findNearestFromGroup ( int p ) : int | ||
getCardFromPosition ( int currentPosition ) : PropertyCard | ||
getIndexFromPosition ( int currentPosition ) : int | ||
getMoneyFromPlayers ( int p ) : void | ||
inJailPosition ( ) : void | ||
initGameParameters ( ) : void | ||
loadAgent ( string path ) : RLAgent | ||
loadNeural ( string path ) : Network | ||
moveChanceCard ( ) : void | ||
moveCommunityChestCard ( ) : void | ||
movePlayer ( int playerToMove ) : void | ||
onCommandCard ( ) : void | ||
onPositionChanged ( ) : void | ||
onSpecialPosition ( ) : void | ||
printInfo ( ) : void | ||
removePlayer ( int id ) : void | ||
shuffle ( List |
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smoothFunction ( double x, double factor ) : double |
public addCard ( |
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pCard | ||
return | void |
public addCommandCard ( |
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pCard | ||
return | void |
public createObservation ( ) : |
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return |
public deleteCard ( |
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pCard | ||
return | void |
public deleteCommandCard ( |
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pCard | ||
return | void |
public getColour ( string pName ) : SolidColorBrush | ||
pName | string | |
return | SolidColorBrush |
public static SolidColorBrush[] groupCardColour | ||
return | SolidColorBrush[] |