C# Class MonoGdx.Scene2D.UI.Image

Inheritance: Widget
Show file Open project: jaquadro/MonoGdx

Public Methods

Method Description
Draw ( GdxSpriteBatch spriteBatch, float parentAlpha ) : void
Image ( ) : System
Image ( ISceneDrawable drawable ) : System
Image ( ISceneDrawable drawable, Scaling scaling ) : System
Image ( ISceneDrawable drawable, Scaling scaling, Alignment align ) : System
Image ( NinePatch patch ) : System
Image ( Skin skin, string drawableName ) : System
Image ( TextureContext texture ) : System
Image ( TextureRegion region ) : System
Layout ( ) : void

Method Details

Draw() public method

public Draw ( GdxSpriteBatch spriteBatch, float parentAlpha ) : void
spriteBatch MonoGdx.Graphics.G2D.GdxSpriteBatch
parentAlpha float
return void

Image() public method

public Image ( ) : System
return System

Image() public method

public Image ( ISceneDrawable drawable ) : System
drawable ISceneDrawable
return System

Image() public method

public Image ( ISceneDrawable drawable, Scaling scaling ) : System
drawable ISceneDrawable
scaling Scaling
return System

Image() public method

public Image ( ISceneDrawable drawable, Scaling scaling, Alignment align ) : System
drawable ISceneDrawable
scaling Scaling
align Alignment
return System

Image() public method

public Image ( NinePatch patch ) : System
patch MonoGdx.Graphics.G2D.NinePatch
return System

Image() public method

public Image ( Skin skin, string drawableName ) : System
skin Skin
drawableName string
return System

Image() public method

public Image ( TextureContext texture ) : System
texture MonoGdx.Graphics.G2D.TextureContext
return System

Image() public method

public Image ( TextureRegion region ) : System
region MonoGdx.Graphics.G2D.TextureRegion
return System

Layout() public method

public Layout ( ) : void
return void