Method | Description | |
---|---|---|
ApplyMotionEffects ( this view, float horizontalRange = 10.0f, float verticalRange = 10.0f ) : void | ||
Darken ( this color, int steps ) : UIKit.UIColor | ||
FadeIn ( this view, double duration, float delay ) : void | ||
FlipWithDuration ( this view, double duration, UIViewAnimationFlipDirection direction, int repeatCount, bool shouldAutoReverse ) : void | ||
IsBeingAnimated ( this view ) : bool | ||
Lighten ( this color, int steps ) : UIKit.UIColor | ||
MakeRounded ( this image, int cornerRadius ) : void | ||
Pop ( this view, double duration, int repeatCount, float force ) : void | ||
PulseToSize ( this view, float scale, double duration, bool repeat ) : void | ||
RotateToAngle ( this view, float angle, double duration, UIViewAnimationRotationDirection direction, int repeatCount, bool shouldAutoReverse ) : void | ||
SetHeight ( this view, nfloat height ) : void | ||
SetOriginX ( this view, nfloat x ) : void | ||
SetOriginY ( this view, nfloat y ) : void | ||
SetWidth ( this view, nfloat width ) : void | ||
ShakeHorizontally ( this view, float strength = 12.0f ) : void | ||
ShakeVertically ( this view, float strength = 12.0f ) : void | ||
StopAnimation ( this view ) : void | ||
StringSize ( this label ) : System.Drawing.CGSize | ||
Tint ( this img, UIKit.UIColor tint, CGBlendMode blendMode ) : UIKit.UIImage | ||
ToUIColor ( this hexString ) : UIKit.UIColor |
public static ApplyMotionEffects ( this view, float horizontalRange = 10.0f, float verticalRange = 10.0f ) : void | ||
view | this | |
horizontalRange | float | |
verticalRange | float | |
return | void |
public static Darken ( this color, int steps ) : UIKit.UIColor | ||
color | this | |
steps | int | |
return | UIKit.UIColor |
public static FadeIn ( this view, double duration, float delay ) : void | ||
view | this | |
duration | double | |
delay | float | |
return | void |
public static FlipWithDuration ( this view, double duration, UIViewAnimationFlipDirection direction, int repeatCount, bool shouldAutoReverse ) : void | ||
view | this | |
duration | double | |
direction | UIViewAnimationFlipDirection | |
repeatCount | int | |
shouldAutoReverse | bool | |
return | void |
public static IsBeingAnimated ( this view ) : bool | ||
view | this | |
return | bool |
public static Lighten ( this color, int steps ) : UIKit.UIColor | ||
color | this | |
steps | int | |
return | UIKit.UIColor |
public static MakeRounded ( this image, int cornerRadius ) : void | ||
image | this | |
cornerRadius | int | |
return | void |
public static Pop ( this view, double duration, int repeatCount, float force ) : void | ||
view | this | |
duration | double | |
repeatCount | int | |
force | float | |
return | void |
public static PulseToSize ( this view, float scale, double duration, bool repeat ) : void | ||
view | this | |
scale | float | |
duration | double | |
repeat | bool | |
return | void |
public static RotateToAngle ( this view, float angle, double duration, UIViewAnimationRotationDirection direction, int repeatCount, bool shouldAutoReverse ) : void | ||
view | this | |
angle | float | |
duration | double | |
direction | UIViewAnimationRotationDirection | |
repeatCount | int | |
shouldAutoReverse | bool | |
return | void |
public static SetHeight ( this view, nfloat height ) : void | ||
view | this | |
height | nfloat | |
return | void |
public static SetOriginX ( this view, nfloat x ) : void | ||
view | this | |
x | nfloat | |
return | void |
public static SetOriginY ( this view, nfloat y ) : void | ||
view | this | |
y | nfloat | |
return | void |
public static SetWidth ( this view, nfloat width ) : void | ||
view | this | |
width | nfloat | |
return | void |
public static ShakeHorizontally ( this view, float strength = 12.0f ) : void | ||
view | this | |
strength | float | |
return | void |
public static ShakeVertically ( this view, float strength = 12.0f ) : void | ||
view | this | |
strength | float | |
return | void |
public static StopAnimation ( this view ) : void | ||
view | this | |
return | void |
public static StringSize ( this label ) : System.Drawing.CGSize | ||
label | this | |
return | System.Drawing.CGSize |
public static Tint ( this img, UIKit.UIColor tint, CGBlendMode blendMode ) : UIKit.UIImage | ||
img | this | |
tint | UIKit.UIColor | |
blendMode | CGBlendMode | |
return | UIKit.UIImage |
public static ToUIColor ( this hexString ) : UIKit.UIColor | ||
hexString | this | |
return | UIKit.UIColor |