C# Class Microsoft.Xna.Framework.OpenTKGamePlatform

Inheritance: Microsoft.Xna.Framework.GamePlatform
Show file Open project: procfxgen/MGShaderEditor

Public Methods

Method Description
BeforeDraw ( GameTime gameTime ) : bool
BeforeInitialize ( ) : void
BeforeUpdate ( GameTime gameTime ) : bool
BeginScreenDeviceChange ( bool willBeFullScreen ) : void
EndScreenDeviceChange ( string screenDeviceName, int clientWidth, int clientHeight ) : void
EnterFullScreen ( ) : void
Exit ( ) : void
ExitFullScreen ( ) : void
Log ( string Message ) : void
OpenTKGamePlatform ( Microsoft.Xna.Framework.Game game ) : System
Present ( ) : void
RunLoop ( ) : void
StartRunLoop ( ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void
OnIsMouseVisibleChanged ( ) : void

Private Methods

Method Description
ResetWindowBounds ( ) : void

Method Details

BeforeDraw() public method

public BeforeDraw ( GameTime gameTime ) : bool
gameTime GameTime
return bool

BeforeInitialize() public method

public BeforeInitialize ( ) : void
return void

BeforeUpdate() public method

public BeforeUpdate ( GameTime gameTime ) : bool
gameTime GameTime
return bool

BeginScreenDeviceChange() public method

public BeginScreenDeviceChange ( bool willBeFullScreen ) : void
willBeFullScreen bool
return void

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void

EndScreenDeviceChange() public method

public EndScreenDeviceChange ( string screenDeviceName, int clientWidth, int clientHeight ) : void
screenDeviceName string
clientWidth int
clientHeight int
return void

EnterFullScreen() public method

public EnterFullScreen ( ) : void
return void

Exit() public method

public Exit ( ) : void
return void

ExitFullScreen() public method

public ExitFullScreen ( ) : void
return void

Log() public method

public Log ( string Message ) : void
Message string
return void

OnIsMouseVisibleChanged() protected method

protected OnIsMouseVisibleChanged ( ) : void
return void

OpenTKGamePlatform() public method

public OpenTKGamePlatform ( Microsoft.Xna.Framework.Game game ) : System
game Microsoft.Xna.Framework.Game
return System

Present() public method

public Present ( ) : void
return void

RunLoop() public method

public RunLoop ( ) : void
return void

StartRunLoop() public method

public StartRunLoop ( ) : void
return void