Method |
Description |
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ConvertColor ( Color4D c, Assimp.Material aMaterial ) : Color |
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ConvertMaterial ( Assimp.Material aMaterial, string path ) : System.Windows.Media.Media3D.Material |
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ConvertMesh ( Mesh mesh, System.Windows.Media.Media3D.Material materials ) : System.Windows.Media.Media3D.GeometryModel3D |
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ConvertNode ( Assimp.Scene scene, Assimp.Node node, System.Windows.Media.Media3D.GeometryModel3D meshes ) : System.Windows.Media.Media3D.Model3DGroup |
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ConvertVertice ( Assimp v ) : System.Windows.Media.Media3D.Point3D |
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LoadMaterial ( System.Windows.Media.Media3D.Material materials, Assimp.Scene scene, string path ) : void |
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LoadMeshes ( System.Windows.Media.Media3D.GeometryModel3D meshes, Assimp.Scene scene, System.Windows.Media.Media3D.Material materials ) : void |
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