C# Class MarioObjects.Objects.GameObjects.BlockMoving

Inheritance: StaticGraphicObject
Show file Open project: jazzyjester/Mario-Game

Public Properties

Property Type Description
Dir double
MarioOn System.Boolean
MaxDistance int
StartPosition int
Type MovingType

Public Methods

Method Description
BlockMoving ( int x, int y, int Distance, MovingType T, System.Boolean Start ) : System
Draw ( ) : void
GetLEObject ( ) : LevelEditorObject
Intersection_None ( ) : void
OnMove ( Object sender, EventArgs e ) : void
SetLEObject ( LevelEditorObject le ) : BlockMoving

Method Details

BlockMoving() public method

public BlockMoving ( int x, int y, int Distance, MovingType T, System.Boolean Start ) : System
x int
y int
Distance int
T MovingType
Start System.Boolean
return System

Draw() public method

public Draw ( ) : void
return void

GetLEObject() public static method

public static GetLEObject ( ) : LevelEditorObject
return LevelEditorObject

Intersection_None() public method

public Intersection_None ( ) : void
return void

OnMove() public method

public OnMove ( Object sender, EventArgs e ) : void
sender Object
e System.EventArgs
return void

SetLEObject() public static method

public static SetLEObject ( LevelEditorObject le ) : BlockMoving
le LevelEditorObject
return BlockMoving

Property Details

Dir public property

public double Dir
return double

MarioOn public property

public Boolean,System MarioOn
return System.Boolean

MaxDistance public property

public int MaxDistance
return int

StartPosition public property

public int StartPosition
return int

Type public property

public MovingType Type
return MovingType