Property | Type | Description | |
---|---|---|---|
current | GraphWindow | ||
graph | Graph | ||
graphUI | UI | ||
graphsScrollZooms | Vector3>.Dictionary | ||
mapMagic | MapMagicObject | ||
parentGraphs | List |
||
selected | HashSet |
Property | Type | Description | |
---|---|---|---|
ContainsSubGraphSteps | bool | ||
DragDrawAddRemove | void | ||
DrawGraph | void | ||
DrawToolbar | void | ||
FindReusableWindow | |||
GetNodesCenter | Vector2 | ||
OnGUI | void | ||
OnHierarchyChange | void | ||
OpenRoot | void | ||
RefreshMapMagic | void | ||
ScrollZoomOnOpen | void | ||
ShowEditor | bool | ||
ShowEditor | void | ||
ShowWindow | void | ||
TryOpenMapMagicBiome | bool |
Method | Description | |
---|---|---|
GetRelatedMapMagic ( Graph graph ) : MapMagicObject | ||
GetStepsToSubGraph ( Graph rootGraph, Graph subGraph ) : List |
||
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnInspectorUpdate ( ) : void | ||
OnSceneGUI ( SceneView sceneview ) : void | ||
OpenBiome ( Graph graph ) : void | ||
OpenBiome ( Graph graph, Graph root ) : void | ||
RecordCompleteUndo ( ) : void | ||
RefreshMapMagic ( ) : void | ||
RefreshMapMagic ( Generator gen ) : void | ||
RefreshMapMagic ( Generator gen1, Generator gen2 ) : void | ||
Show ( Graph graph ) : GraphWindow | ||
ShowInNewTab ( Graph graph ) : GraphWindow |
Method | Description | |
---|---|---|
ContainsSubGraphSteps ( Graph thisGraph, Graph subGraph, List steps ) : bool | ||
DragDrawAddRemove ( ) : void | ||
DrawGraph ( ) : void | ||
DrawToolbar ( ) : void | ||
FindReusableWindow ( Graph graph ) : |
||
GetNodesCenter ( Graph graph ) : Vector2 | ||
OnGUI ( ) : void | ||
OnHierarchyChange ( ) : void | ||
OpenRoot ( Graph graph ) : void | ||
RefreshMapMagic ( bool all, Generator gen1, Generator gen2 ) : void | ||
ScrollZoomOnOpen ( ) : void | ||
ShowEditor ( int instanceID, int line ) : bool | ||
ShowEditor ( ) : void | ||
ShowWindow ( GraphWindow window, bool inTab = false ) : void | ||
TryOpenMapMagicBiome ( Graph graph ) : bool |
public static GetRelatedMapMagic ( Graph graph ) : MapMagicObject | ||
graph | Graph | |
return | MapMagicObject |
public static GetStepsToSubGraph ( Graph rootGraph, Graph subGraph ) : List |
||
rootGraph | Graph | |
subGraph | Graph | |
return | List |
public OnSceneGUI ( SceneView sceneview ) : void | ||
sceneview | SceneView | |
return | void |
public OpenBiome ( Graph graph, Graph root ) : void | ||
graph | Graph | |
root | Graph | |
return | void |
public static RefreshMapMagic ( Generator gen ) : void | ||
gen | Generator | |
return | void |
public static RefreshMapMagic ( Generator gen1, Generator gen2 ) : void | ||
gen1 | Generator | |
gen2 | Generator | |
return | void |
public static Show ( Graph graph ) : GraphWindow | ||
graph | Graph | |
return | GraphWindow |
public static ShowInNewTab ( Graph graph ) : GraphWindow | ||
graph | Graph | |
return | GraphWindow |
public static Dictionary |
||
return | Vector3>.Dictionary |