Method | Description | |
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ExperimentalWorldGenerator ( ) : System |
Initializes a new instance of the ExperimentalChunkGenerator class.
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GetChunk ( int x, int y, int z ) : byte[,,] |
Returns the contents of the chunk by its coordinates.
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PopulateChunk ( IMapStorage map, int x, int y, int z ) : void |
Populates the chunk at the given position.
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SetSeed ( int seed ) : void |
Sets the seed that is used to create chunks.
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Method | Description | |
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UpdateValues ( ) : void |
public ExperimentalWorldGenerator ( ) : System | ||
return | System |
public GetChunk ( int x, int y, int z ) : byte[,,] | ||
x | int | |
y | int | |
z | int | |
return | byte[,,] |
public PopulateChunk ( IMapStorage map, int x, int y, int z ) : void | ||
map | IMapStorage | The |
x | int | The x-position of the chunk to populate. |
y | int | The y-position of the chunk to populate. |
z | int | The z-position of the chunk to populate. |
return | void |
public SetSeed ( int seed ) : void | ||
seed | int | A long integer representing the seed that is used to create chunks. |
return | void |