C# Class ME3Explorer.Matinee.BioEvtSysTrackLighting.LightingKey

Show file Open project: ME3Explorer/ME3Explorer

Public Properties

Property Type Description
BouncedLightingIntensity float
FillLight_Scale_Blue float
FillLight_Scale_Green float
FillLight_Scale_Red float
KeyLight_Scale_Blue float
KeyLight_Scale_Green float
KeyLight_Scale_Red float
LightRig int
LightRigOrientation float
LightingType byteprop
RimLightColor Color
RimLightControl byteprop
RimLightPitch float
RimLightScale float
RimLightYaw float
TargetBoneName ME3Explorer.Unreal.NameReference
bCastShadows bool
bLockEnvironment bool
bTriggerFullUpdate bool
bUseForNextCamera bool

Public Methods

Method Description
ToTree ( int index, float time, ME3Package pcc ) : TreeNode

Method Details

ToTree() public method

public ToTree ( int index, float time, ME3Package pcc ) : TreeNode
index int
time float
pcc ME3Package
return System.Windows.Forms.TreeNode

Property Details

BouncedLightingIntensity public property

public float BouncedLightingIntensity
return float

FillLight_Scale_Blue public property

public float FillLight_Scale_Blue
return float

FillLight_Scale_Green public property

public float FillLight_Scale_Green
return float

FillLight_Scale_Red public property

public float FillLight_Scale_Red
return float

KeyLight_Scale_Blue public property

public float KeyLight_Scale_Blue
return float

KeyLight_Scale_Green public property

public float KeyLight_Scale_Green
return float

KeyLight_Scale_Red public property

public float KeyLight_Scale_Red
return float

LightRig public property

public int LightRig
return int

LightRigOrientation public property

public float LightRigOrientation
return float

LightingType public property

public byteprop,ME3Explorer.Matinee LightingType
return byteprop

RimLightColor public property

public Color RimLightColor
return Color

RimLightControl public property

public byteprop,ME3Explorer.Matinee RimLightControl
return byteprop

RimLightPitch public property

public float RimLightPitch
return float

RimLightScale public property

public float RimLightScale
return float

RimLightYaw public property

public float RimLightYaw
return float

TargetBoneName public property

public NameReference,ME3Explorer.Unreal TargetBoneName
return ME3Explorer.Unreal.NameReference

bCastShadows public property

public bool bCastShadows
return bool

bLockEnvironment public property

public bool bLockEnvironment
return bool

bTriggerFullUpdate public property

public bool bTriggerFullUpdate
return bool

bUseForNextCamera public property

public bool bUseForNextCamera
return bool