Property | Type | Description | |
---|---|---|---|
BouncedLightingIntensity | float | ||
FillLight_Scale_Blue | float | ||
FillLight_Scale_Green | float | ||
FillLight_Scale_Red | float | ||
KeyLight_Scale_Blue | float | ||
KeyLight_Scale_Green | float | ||
KeyLight_Scale_Red | float | ||
LightRig | int | ||
LightRigOrientation | float | ||
LightingType | |||
RimLightColor | Color | ||
RimLightControl | |||
RimLightPitch | float | ||
RimLightScale | float | ||
RimLightYaw | float | ||
TargetBoneName | |||
bCastShadows | bool | ||
bLockEnvironment | bool | ||
bTriggerFullUpdate | bool | ||
bUseForNextCamera | bool |
Method | Description | |
---|---|---|
ToTree ( int index, float time, ME3Package pcc ) : |
public ToTree ( int index, float time, ME3Package pcc ) : |
||
index | int | |
time | float | |
pcc | ME3Package | |
return |
public NameReference,ME3Explorer.Unreal TargetBoneName | ||
return |