Property | Type | Description | |
---|---|---|---|
blocks | byte[] | ||
changed | bool | ||
depth | ushort | ||
doors | MCSharp.World.Block | ||
emptyCount | int | ||
height | ushort | ||
jailedPlayers | List |
||
jailedRotX | byte | ||
jailedRotY | byte | ||
jailedX | ushort | ||
jailedY | ushort | ||
jailedZ | ushort | ||
name | string | ||
permissionbuild | LevelPermission | ||
permissionvisit | LevelPermission | ||
rotx | byte | ||
roty | byte | ||
spawnx | ushort | ||
spawny | ushort | ||
spawnz | ushort | ||
width | ushort |
Property | Type | Description |
---|
Method | Description | |
---|---|---|
Backup ( ) : bool | ||
Backup ( string path ) : bool | ||
Blockchange ( Player p, ushort x, ushort y, ushort z, byte type ) : void | ||
Blockchange ( ushort x, ushort y, ushort z, byte type ) : void | ||
Exists ( string name ) : bool | ||
GetTile ( int b ) : byte | ||
GetTile ( ushort x, ushort y, ushort z ) : byte | ||
IntOffset ( int pos, int x, int y, int z ) : int | ||
IntToPos ( int pos, ushort &x, ushort &y, ushort &z ) : void | ||
Load ( string name ) : |
||
Load ( string name, Physics phys ) : |
||
Loaded ( string name ) : bool | ||
Map ( string n, ushort x, ushort y, ushort z, string type ) : System | ||
PermissionFromName ( string name ) : LevelPermission | ||
PermissionToName ( LevelPermission perm ) : string | ||
PlayerCanVisit ( Player p ) : bool | ||
PosToInt ( ushort x, ushort y, ushort z ) : int | ||
Save ( ) : void | ||
SetTile ( ushort x, ushort y, ushort z, byte type ) : void |
public Blockchange ( Player p, ushort x, ushort y, ushort z, byte type ) : void | ||
p | Player | |
x | ushort | |
y | ushort | |
z | ushort | |
type | byte | |
return | void |
public Blockchange ( ushort x, ushort y, ushort z, byte type ) : void | ||
x | ushort | |
y | ushort | |
z | ushort | |
type | byte | |
return | void |
public GetTile ( ushort x, ushort y, ushort z ) : byte | ||
x | ushort | |
y | ushort | |
z | ushort | |
return | byte |
public IntOffset ( int pos, int x, int y, int z ) : int | ||
pos | int | |
x | int | |
y | int | |
z | int | |
return | int |
public IntToPos ( int pos, ushort &x, ushort &y, ushort &z ) : void | ||
pos | int | |
x | ushort | |
y | ushort | |
z | ushort | |
return | void |
public static Load ( string name, Physics phys ) : |
||
name | string | |
phys | Physics | |
return |
public Map ( string n, ushort x, ushort y, ushort z, string type ) : System | ||
n | string | |
x | ushort | |
y | ushort | |
z | ushort | |
type | string | |
return | System |
public static PermissionFromName ( string name ) : LevelPermission | ||
name | string | |
return | LevelPermission |
public static PermissionToName ( LevelPermission perm ) : string | ||
perm | LevelPermission | |
return | string |
public PosToInt ( ushort x, ushort y, ushort z ) : int | ||
x | ushort | |
y | ushort | |
z | ushort | |
return | int |
public SetTile ( ushort x, ushort y, ushort z, byte type ) : void | ||
x | ushort | |
y | ushort | |
z | ushort | |
type | byte | |
return | void |