Property | Type | Description | |
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_Animation | |||
_Children | TimeSpan?>.Dictionary |
Method | Description | |
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AddChildAnimator ( IAnimator child ) : void |
Adds a child animation to be activated when the current EventToken's animation completes.
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AddChildAnimator ( IAnimator child, System.TimeSpan timespan ) : void |
Adds a child animation to be activated after the specified duration after current EventToken's animation completes.
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EventToken ( |
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PassOn ( |
Passes on child animations to the specified successor. The current EventToken's child animations are activated by the successor's completion events. Used in conjunction with EventToken.PlaceHolderToken for creating animations out of order.
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PlaceholderToken ( ) : |
Factory method for creating an empty event token. Used in conjunction with PassOn for creating animations out of order.
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Method | Description | |
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AnimationEventHandler ( object sender, object e ) : void | ||
EventToken ( ) : System |
public AddChildAnimator ( IAnimator child ) : void | ||
child | IAnimator | |
return | void |
public AddChildAnimator ( IAnimator child, System.TimeSpan timespan ) : void | ||
child | IAnimator | |
timespan | System.TimeSpan | |
return | void |
protected AnimationEventHandler ( object sender, object e ) : void | ||
sender | object | |
e | object | |
return | void |
public EventToken ( |
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animation | ||
storyboard | ||
return | System |
public PassOn ( |
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successor | ||
return |
public static PlaceholderToken ( ) : |
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return |
protected Timeline,Windows.UI.Xaml.Media.Animation _Animation | ||
return |