Property | Type | Description | |
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_ClientMessageDelegate | SmallBasicCallback | ||
lastClient | string | ||
lastClientConnected | string | ||
lastClientDisconnected | string | ||
lastClientMessage | string |
Property | Type | Description | |
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ClientMessageDelegate | void | ||
GetClient | |||
GetClient | |||
Listen | void | ||
MonitorClients | void | ||
NextClient | string | ||
RemoveClient | |||
Send | string |
Method | Description | |
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Close ( Primitive clientName ) : Primitive |
Disconnect and close (End) a client.
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Disconnect ( Primitive clientName ) : Primitive |
Disconnect a client.
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GetClients ( ) : Primitive |
Get a list of current connected clients.
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SendMessage ( Primitive clientName, Primitive message ) : Primitive |
Send a message to a client.
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Start ( Primitive auto ) : Primitive |
Start the server.
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Stop ( ) : Primitive |
Stop the current server and close all clients.
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Method | Description | |
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ClientMessageDelegate ( string client, string message ) : void | ||
GetClient ( |
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GetClient ( string name ) : |
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Listen ( ) : void | ||
MonitorClients ( ) : void | ||
NextClient ( ) : string | ||
RemoveClient ( string name ) : |
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Send ( string clientName, string message ) : string |
public static Close ( Primitive clientName ) : Primitive | ||
clientName | Primitive | The client name, usually Client1, Client2 etc. /// A list of current clients can be obtained from the method GetClients or found from the ClientConnected event. |
return | Primitive |
public static Disconnect ( Primitive clientName ) : Primitive | ||
clientName | Primitive | The client name, usually Client1, Client2 etc. /// A list of current clients can be obtained from the method GetClients or found from the ClientConnected event. |
return | Primitive |
public static SendMessage ( Primitive clientName, Primitive message ) : Primitive | ||
clientName | Primitive | The client name, usually Client1, Client2 etc. /// A list of current clients can be obtained from the method GetClients or found from the ClientConnected event. |
message | Primitive | The message may be any variable including an array. |
return | Primitive |
public static Start ( Primitive auto ) : Primitive | ||
auto | Primitive | Enable auto message passing "True" or "False". /// If this is used (recommended) then all client data is passed via server to all other clients, /// and no processing of send and receive events is required. /// The data is updated to arrays of data (indexed by client name) that is returned from the client Update methods. /// The auto option should be the same for server and all clients. |
return | Primitive |
public static SmallBasicCallback _ClientMessageDelegate | ||
return | SmallBasicCallback |
public static string lastClientDisconnected | ||
return | string |