Method | Description | |
---|---|---|
Lerp ( float value1, float value2, float amount ) : float | ||
Lerp ( int value1, int value2, float amount ) : int | ||
ToDegrees ( System.Vector3 radians ) : System.Vector3 | ||
ToDegrees ( float radians ) : float | ||
ToEulerAngle ( System.Matrix rotationMatrix ) : System.Vector3 | ||
ToEulerAngle ( Quaternion quaternion ) : System.Vector3 | ||
ToRadians ( System.Vector3 degrees ) : System.Vector3 | ||
ToRadians ( float degrees ) : float |
public static Lerp ( float value1, float value2, float amount ) : float | ||
value1 | float | |
value2 | float | |
amount | float | |
return | float |
public static Lerp ( int value1, int value2, float amount ) : int | ||
value1 | int | |
value2 | int | |
amount | float | |
return | int |
public static ToDegrees ( System.Vector3 radians ) : System.Vector3 | ||
radians | System.Vector3 | |
return | System.Vector3 |
public static ToDegrees ( float radians ) : float | ||
radians | float | |
return | float |
public static ToEulerAngle ( System.Matrix rotationMatrix ) : System.Vector3 | ||
rotationMatrix | System.Matrix | |
return | System.Vector3 |
public static ToEulerAngle ( Quaternion quaternion ) : System.Vector3 | ||
quaternion | Quaternion | |
return | System.Vector3 |
public static ToRadians ( System.Vector3 degrees ) : System.Vector3 | ||
degrees | System.Vector3 | |
return | System.Vector3 |
public static ToRadians ( float degrees ) : float | ||
degrees | float | |
return | float |