C# Class LibNoise.Utils

Show file Open project: simonwittber/LibNoise-Unity

Private Methods

Method Description
GradientCoherentNoise3D ( float x, float y, float z, long seed, QualityMode quality ) : float
GradientNoise3D ( float fx, float fy, float fz, int ix, int iy, int iz, long seed ) : float
InterpolateCubic ( float a, float b, float c, float d, float position ) : float
InterpolateLinear ( float a, float b, float position ) : float
MakeInt32Range ( float value ) : float
MapCubicSCurve ( float value ) : float
MapQuinticSCurve ( float value ) : float
ValueNoise3D ( int x, int y, int z, int seed ) : float
ValueNoise3DInt ( int x, int y, int z, int seed ) : long